{
  "format_version": "1.21.90",
  "minecraft:entity": {
    "description": {
      "identifier": "minecraft:blaze",
      "spawn_category": "monster",
      "is_spawnable": true,
      "is_summonable": true
    },

    "component_groups": {
      "mode_switcher": {
        "minecraft:target_nearby_sensor": {
          "inside_range": 2.0,
          "outside_range": 3.0,
          "must_see": true,
          "on_inside_range": {
            "event": "switch_to_melee",
            "target": "self"
          },
          "on_outside_range": {
            "event": "switch_to_ranged",
            "target": "self"
          }
        }
      },
      "ranged_mode": {
        "minecraft:shooter": {
          "def": "minecraft:small_fireball"
        },
        "minecraft:behavior.ranged_attack": {
          "priority": 3,
          "burst_shots": 3,
          "burst_interval": 0.3,
          "charge_charged_trigger": 0.0,
          "charge_shoot_trigger": 4.0,
          "attack_interval_min": 3.0,
          "attack_interval_max": 5.0,
          "attack_radius": 48.0
        }
      },
      "melee_mode": {
        "minecraft:attack": {
          "damage": 6
        },
        "minecraft:behavior.melee_box_attack": {
          "priority": 3
        }
      }
    },

    "components": {
      "minecraft:is_hidden_when_invisible": {
      },
      "minecraft:experience_reward": {
        "on_death": "query.last_hit_by_player ? 10 : 0"
      },
      "minecraft:loot": {
        "table": "loot_tables/entities/blaze.json"
      },
      "minecraft:collision_box": {
        "width": 0.5,
        "height": 1.8
      },
      "minecraft:damage_sensor": {
        "triggers": {
          "cause": "fall",
          "deals_damage": "no"
        }
      },
      "minecraft:movement": {
        "value": 0.23
      },
      "minecraft:navigation.walk": {
        "can_path_over_water": true,
        "avoid_water": true,
        "avoid_damage_blocks": true
      },
      "minecraft:movement.basic": {
      },
      "minecraft:jump.static": {
      },
      "minecraft:can_climb": {
      },
      "minecraft:health": {
        "value": 20,
        "max": 20
      },
      "minecraft:hurt_on_condition": {
        "damage_conditions": [
          {
            "filters": {
              "test": "in_contact_with_water"
            },
            "cause": "drowning",
            "damage_per_tick": 1
          }
        ]
      },
      "minecraft:follow_range": {
        "value": 48,
        "max": 48
      },
      "minecraft:fire_immune": {
      },
      "minecraft:nameable": {
      },
      "minecraft:despawn": {
        "despawn_from_distance": {}
      },
      "minecraft:behavior.float": {
        "priority": 0
      },
      "minecraft:behavior.hurt_by_target": {
        "priority": 1
      },
      "minecraft:behavior.nearest_attackable_target": {
        "priority": 2,
        "must_see": true,
        "entity_types": [
          {
            "filters": {
              "test": "is_family",
              "subject": "other",
              "value": "player"
            },
            "max_dist": 48.0
          }
        ]
      },
      "minecraft:behavior.random_stroll": {
        "priority": 4,
        "speed_multiplier": 1.0
      },
      "minecraft:behavior.random_look_around": {
        "priority": 5
      },
      "minecraft:type_family": {
        "family": [ "blaze", "monster", "mob" ]
      },
      "minecraft:physics": {
      },
      "minecraft:pushable": {
        "is_pushable": true,
        "is_pushable_by_piston": true
      },
      "minecraft:on_hurt": {
        "event": "minecraft:on_hurt_event",
        "target": "self"
      },
      "minecraft:on_hurt_by_player": {
        "event": "minecraft:on_hurt_event",
        "target": "self"
      },
      "minecraft:conditional_bandwidth_optimization": {
      }
    },

    "events": {
      "minecraft:entity_spawned": {
        "add": {
          "component_groups": [
            "mode_switcher"
          ]
        }
      },
      "switch_to_melee": {
        "remove": {
          "component_groups": [
            "ranged_mode"
          ]
        },
        "add": {
          "component_groups": [
            "melee_mode"
          ]
        }
      },
      "switch_to_ranged": {
        "remove": {
          "component_groups": [
            "melee_mode"
          ]
        },
        "add": {
          "component_groups": [
            "ranged_mode"
          ]
        }
      },
      "minecraft:on_hurt_event": {
        "add": {
          "component_groups": [
            "mode_switcher"
          ]
        }
      }
    }
  }
}
